Warhammer 40’000 8th Edition: A Heretic’s Overview

Greetings all,

The Warhammer Community site has had some ace articles, recently their focus has rightly been on 8th edition and now the rules have hit, I think it’s time we looked at what 40k is now.

First off, seventh edition is ace, if you’re playing 30k that is. The Forgeworld lists compliment seventh’s rules and it is a shockingly balanced system. I mainly play Heresy and I have two active armies, my Night Lords and their less bastardly yet more nefarious brothers, the Alpha Legion.

I rarely play seventh 40k as the system is incredibly imbalanced. The trouble is that there are a number of units that just outperform other units to such a degree that there is no point taking certain entries. Wraith Knight, I am looking at you with death in my eyes. Gargantuan Monstrous Creatures are insane, they’re are such bastards of colossal proportions that I had nightmares about them before I knew they existed.

That said I’m not here to rant and I have played some bloody good games of 40k in seventh, they just required a number of gentleman’s agreements beforehand.

So what is 8th?

Well 8th edition is the lovechild of 40k in it’s glorious 3.5 edition and Age of Sigmar and this is a damn good thing. The rules are deceptively simple, around 8 pages gives you the basics, that and a few datasheets and you’ll be detonating mass reactive bolt rounds in to the faces of  the Imperial dogs in no time.

Movement and maneuvering is going to become an art form. Movement values are back, those badass Cataphractii, well they’re still hard as nails. Hell, they have 2 wounds apiece now. They’re sat on a move value of 5” though, so you’re going to be some kind of hero if you try foot slogging them across the board. Whereas Eldar troops predominantly have movement 7”, those filthy Xenos will be dashing across the battlefield in the blink of a third eye. Another major change is that you can now assault from transports, just only if the transport hasn’t moved. So thinking one turn ahead with the placement of your forces is vital.

Another major change is that it looks like units arriving from reserve can assault the turn they arrive, they can even be placed without scatter now. The caveat though is that reserves cannot be placed closer than 9” away, so a charge of 2d6 makes it a gamble of long odds that your dangerously close unit will make it in. Again, this adds to the maneuvering and emphasis on careful deployment of your army. Sure you could Deepstrike a unit of Assault Marines in, get lucky and charge a Chaos Terminator squad, strike first (as that’s how chargers roll now) and hell, let’s say you decimate several of them. Well done, you sir are a consummate badass. Now it’s your opponents turn. The Chaos Terminators fall back. A squad of Chosen disembarks from the Rhino to your left hefting Chainswords. The one to your right opens up and out charge a squad of Berserkers, followed closely by a hulking Marine clad in baroque armour. A world of hurt is just a couple phases away. You realise that your Assault Marines have been lured in to a trap. Shit just got real. Good thing you have some Predators rolling up, lets hope those canons are packing some serious firepower.

Chaos Space Marine

I threw a couple World Eaters together like Eternal Hunt had.

Speaking of, armour piercing is now back to modifying an armour save, rather than just flat out ignoring it. Which is ace, as now the weapons you arm your awesome models with involves a greater degree of thought (at least I think so). Whereas before the option of Powerfist vs Power Axe was somewhat of a no brainer (unless you were seriously running low on points), now each weapon has a slightly different advantage. Do you want more attacks? A sharper blade to slice through armour? Maybe something weighty to bludgeon your enemies with? Dual wielding? Or a pistol to blam your adversary in the face, because your blade is too good for that gutter trash’s blood? Well the options are there, which is ace. Even the Chainsword has it’s own benefit, it generates an additional attack. Which is ace, as having a pistol and combat weapon no longer gives you the bonus attack in combat. So often you’ll be relying on your profile.

Profile’s are rather different from 7th, I won’t go in to them in detail. Basically WS and BS are straight up dice rolls. Initiative doesn’t exist, if you want to strike first then attach bayonets and chargle like the lad King you were born to be. Leadership is now absolutely vital, as morale checks cause you’re hard as nails Marine’s to flee off the board (most likely to join the eight fold path). Even And They Shall Know No Fear has become a ‘re-roll failed Morale checks’, so still insanely useful, just not the powerhouse of 7th.

Chaos Space Marine True-Scale

Right, I’m going to call it a day there. My first game of 8th edition should be tomorrow (Sunday 18th June, which at the time of publishing is now today!). I’ll be bringing my True-Scale heretics out to slay some filthy Xenos and there may well be some lapdogs of the False Emperor too. So I shall try and jot some notes down and report back in the week.

Have a great one all.

Ed

Change is in the Air: Updated

Morning all,

Most days I check Faeit212, as I like to keep up to date on the hobby. This morning I was stunned to see the Thousand Sons leaks. It looks like the automatons in blue are getting the army treatment and they look stunning. I believe the links are thanks to War of Sigmar and The Eldar Thoughts.

I’m not going to repost all the pictures here, as the links above will take you to all the regal blue glory you need. However, I will post my favourite of the leaks…


First off the above Terminators look stunning, just the right amount of ornate gilding and custom decals. Whereas the trio pack of sorcerers, though nice, are a bit cluttered in my opinion. One of the serious draws about this unit for me is that they look like they would fit perfectly in to a Heresy army. We won’t know what unique units the Thousand Sons will have access to until Forgeworlds Horus Heresy book seven arrives but until then you could easily use this unit as a generic terminator squad. There is also the benefit of mixing weapon options from the Terminators included in the Burning of Prospero set (and accessories if this new kit contains spare heads and the like).

Overall I think this is a cracking release and though I already have far too many projects on the go I will definitely have a small Thousand Sons force. Sidenote – those Terminators will make my True-Scale Thousand Sons force an absolute doddle now! I mentioned a while back that Grey Knight True-Scalers were the easiest to make, while I think that is still true (thanks to the weapon options), Thousand Sons now take second place as the easiest True-Scale space marines to convert.

Till next time all,

Ed

Update: Rather than write a fresh post I thought I’d mention a few further bits on here. GW have uploaded the full pictures of the Thousand Sons release on the Warhammer Community site. I’m quite new to their site, having only recently bookmarked it, but it’s pretty ace for official news.

One picture of theirs I found particularly interesting…

I have a hunch that 40k marines are being up-scaled. The 32mm bases were the first subtle sign, then the Deathwatch release gave us marginally larger marines. At first I was willing to put this down to the revamped MkVIII Errant armour they wore, however now, seeing 30k Ahriman next to his new 40k variant, I think we’re seeing a deliberate shift in scale.

This makes sense if 3ok is the ‘Legion’ wars, after all many smaller scales are used to represent larger grander battles. Whereas traditionally larger scales focus on more heroic conflicts fought by individuals. Now 32mm is not a huge shift but it would make marines scale up better against humans and Eldar, far closer to how they are portrayed in the narrative than the current models do. Which is not such an issue with 30k, as the conflict is a civil war and so most of the armies are power armoured.

Of course, I could be completely off the mark and Ahriman is simply larger because he is a centre piece model. Time will tell…

A Grey Knight True-Scaler – Done!

Afternoon all,

I managed to get one of my true-scale Grey Knight models painted up a while back and I have just finished a micro story for it. The story is a tad longer than normal, so I shan’t ramble on now.

Insta Grey Knight

The city night danced with luminescent colours, an incandescent circus of midnight hues writhed in the sky above a burning landscape. A roaring creature of fire atop a huge brass steed charged headlong, its hoofs pounded the ground leaving a trail of scorched earth. In its wake followed three more of its burning brethren. Each warped humanoid atop their brass steed carried swords that writhed in fire.

+ Brothers, brace yourselves + Justicar Bainon’s words resonated in the minds of the squad. + We must give the Inquisitor more time +

Aygar clutched his halberd all the tighter, he fired a salvo of shots from his wrist mounted Stormbolter. The sanctified bolter rounds struck their targets and as they did so, the reactive cores detonated. The rest of the strike squad opened fire. Smoke and hellfire swirled around the still charging steeds, unharmed by the thunderous torrent of shots.

The Daemon leading the charge opened its fanged maw, a purple tongue whipped out to lick its canines. It turned to its lesser brethren and began spewing forth syllables that no mortal could utter. Dark flames whipped around the Daemons, each cursed word their leader uttered stoked the fire of their hate further and further.

“Bah’ra’ahash Nar’thay’arr’na’karr” it roared. Turning forward to look at the strike squad once more, it bellowed as the gap between them lessened to mere feet.

Aygar felt a mixture of revulsion and unbridled hate well up within him. The haft of his halberd crackled, as blue lighting ran up it to the point of the blade.

+ Now brothers, ignite your fury + Bainon’s calm words echoed through the squad, they unified their minds. Bainon’s Nemesis Daemon Hammer ignited first in coruscating blue lightning. Then Graia’s Sword shone with a furious light. Each brother’s weapon lit up with potent psychic energy. Lightning danced off the end of Aygar’s blade scorching the ground. The air around Aygar began to mist, as frost spread from his ceramite clad boots along the broken rubble of the ground.

+ Control yourself + Bainon said.

The Juggernaught riding Daemons struck their lines, colossal beasts built of hellfire and brass smashed in to the squad. Graia leapt forward to defend Vazar, as his brother was slamming a fresh promethium canister in to the loading chamber of his Incinerator. The leader of the pack hacked and slashed with his flaming sword; each time Graia’s blade found a way to parry him, he moved in a blurred figure of eight seeking an opening in his assailant’s assault.

Aygar charged forward to assist him; sharp pain lanced through his side as one of the huge beast’s jolted forward head first, knocking him from his feet. Aygar landed on his back and pushed with his feet to roll with the momentum. Halberd in one hand and the other on the ground he shot forward off the floor in to a sprint.

I have to cut this one down to help Graia.

Chopping forward with his halberd, the brass Juggernaught reared up on to its hind legs and crashed down forward. Aygar lanced upward using the point of his weapon as a speat, focussing his will into the tip of the weapon. The blade pierced the Juggernaught beneath its armoured maw. The beast’s body trembled violently then toppled; its rider leapt from it, toward Graia.

+ Look out! + Aygar screamed in to his mind.

Still battling the largest of the pack, Graia turned as the dismounted daemon jumped upon him. It hacked with its sword while clinging to his armour. The pack leader urged its mount forward, trampling them both.

The line of brothers broke apart in to desperate fights; Graia lay on the floor, unmoving in cracked armour. The dismounted Daemon dissipating into smoke next to him. Vazar had his back to the wall of the Manufactorum, streams of sanctified promethium issuing from his Incinerator, keeping one of the pack from entering through the huge doors. Bainon moved to engage the rampaging leader; swinging his Nemesis Daemon Hammer while intoning litanies of faith, his words burned at the daemons flesh.

+ Aygar, Falkarn, take down the other rider. I will deal with their leader and then assist Vazar +

Falkarn reacted first, he surged forward engaging the Daemon and its mount.

+ But Vazar needs assistance, I must aid him + Aygar said.

+ Vazar is more than capable, now do as your Justicar commands + Bainon replied. His tone brokered no argument. Aygar ran to assist Falkarn who was already fighting the mounted Daemon with his stave. Each blow rang true but even with the psychic will of the squad behind it, the Daemon kept fighting on. Its Hellblade flashed down in a brutal arc; catching Falkarn between pauldron and neck, he screamed out loud, as hellfire rippled through his torn neck muscles. Aygar ran in and parried the Daemon’s blade away. Falkarn staggered back. The Juggernaught stomped forward, lowering its armoured head close to the ground. It charged at Aygar, swiftly raising its head as it collided in to him. The bladed helm smashed Aygar from his feet, sending him several feet in to the air. He plummeted to the ground, something in his leg snapped. Chemical injectors pumped fresh adrenal stimulants in to his system, dulling the pain. Falkarn, leaning on his stave fired a volley of bolter shells at the beasts flank. The rider screamed in its tainted language and pointed its fiery blade at Aygar but the Juggernaught beneath it turned to charge Falkarn.

+ Brother no! +

Falkarn staggered to one side but the bulk of the Daemonic steed hit him head on. The armour of his chest buckled and cracked. It sent him sailing backwards, Falkarn’s limp form hit the ground and rolled to a stop near the unmoving form of Graia.

+ Inquisitor, whatever you are doing get on with it! + Aygar plunged his will through the thick rockcrete walls of the Manufactorum.

“Stay out of my head Astartes. It’s difficult enough to concentrate as it is” the Inquisitor replied over the vox.

The mounted Daemon turned from Falkarn, its baleful eyes glowing with hate. Steam issued from the Juggernaught’s maw, its hoofs began to pound the ground as it charged headlong toward Aygar. He focussed his will, levelling his halberd in to a defensive stance. The daemon atop its mount charged at him but mere feet away the rider let out a guttural scream. Its Juggernaught’s front legs buckled and its armoured head ploughed in to the ground, sending the daemonic rider careening in to the air. Still screaming, its red skin burned bright, scorched and turned black as charcoal. It hit the ground and shattered in to ash. Aygar stared at the Juggernaught as it too broke down in front of him. It tried to rear up but its legs shattered beneath it. The colossal beast melted in to the ground. Aygar stared for a moment, then looked over to Bainon. The shine of his grey armour was streaked with scorch marks, bent and buckled in places. His chest plate rose and fell with heavy breathing, gauntleted fingers held the smoking Daemon Hammer at his side. The dissipating corpses of the pack leader and the last Juggernaught lay in front of him. Vazar stood by him, white hot streams of promethium issued forth as he burned the remains of the Daemons.

“We were fortunate, there was little tethering this pack to the realm of man. Tend to your brothers. I shall see if the Inquisitor’s interrogation has been successful” Bainon said.

One of the large Manufactorum doors creaked open on old hinges. Interrogator Calvariam stood at its threshold, the sleeves of his long coat rolled up to reveal bloodied hands.

“I can answer that one for you. Our acquisition sang like a bird” his skull mask seemed to sneer in the light; “it just took a bit of persuasion” he shrugged. Blood still dripped from his fingers. He lent down and wiped them on a patch of dried grass.

“Then we know who is behind this?” it was Vazar that spoke, as he administered care to their wounded brothers.

“As we suspected, a rogue psyker has been plying his trade. Some idiotic gang hired him to take out a rival. It seems the psyker is now being worshipped by the Galfrane mining crew, Emperor knows why, they’re a few clicks north of here. The Inquisitor wants to move on their position straight away.”

Bainon looked at Vazar.

“There wounds are grievous, but I believe they will both survive” Vazar said.

“Have Mithris bring the Stormraven in to extract our wounded brothers. Calvariam, we can have him fly us to the Galfrane mine.” Bainon said.

“No need” as Calvariam spoke a Chimera tank, the ubiquitous armoured transport of the Imperial Guard bedecked in the iconography of the Inquisiton, trundled in to view. “Garrick and the others have been called in, care to join?” Local militia had at some point appeared to quell the blazing habitat nearby. The flames spluttered casting a grim shadow over Calvariam’s skull mask.

“Let us take the fight to our enemy then.” Bainon looked to the Chimera. “The Emperor’s work is to be done.” he said.

Aygar looked up as their Stormraven soared in to view. They would see their wounded brothers on board and then this rogue psyker and his twisted cult would pay for their heresy. He looked over at the militia and wondered what would become of the innocent survivors that had witnessed the taint of Chaos. The Inquisitor did not seem like a man to tolerate loose ends.

As I mentioned a while back; of all the true-scalers I’ve put together the Grey Knights are the easiest. The GK terminator components do the majority of the work for you and with my method you preserve the majority of the original detail.

I’ve done a shed load of work on getting my Heresy Night Lords playable. So I’m by no means sworn to true-scale but for Inq28, it’s pretty sweet when your marine towers over a human!

Ha! Just realised not a single picture shows the lighting on the force weapon. Oh well, next time 😛

Right, time for me to do some serious catch up on my reader.

Have an ace one all.

Ed

 

Inquisitor, Stuff and a Deathwatch True-Scale Marine WIP

Evening all,

Things have been a bit mental recently, so the hobby has once more taken a back seat. As such, this is just a quick update on some work in progress. The Inquisitor warband is still a main priority, the whispers of Chaos are never far and I’ve been convinced (it didn’t take much) to do a Heresy Night Lords army.

Here are some of the models that I’ve been working on over the past week or so; some are glued, others are white tacked and comments are welcome.


  
  
  
  

  

I plan on picking up Deathwatch next week as the gene cult models look immense. The Deathwatch models are pretty cool, but as I started my true-scale versions ages ago the new plastics will likely be harvested for components. I may do a feature, it really depends on time.

Have an ace week all.

Ed

WIP: Inq28 – Sort Of

Good day all,

The next painted model for the warband will be up next weekend, along with his short story. He’s basically done but I need to give him a bit more work. Until then, I thought I would post a few models that I finished converting a little while back. I’ve altered the way I post WIP pictures. I think the shots I took of the models on the project box looked a bit naff, any thoughts on this are welcome (although I know it’s not the most thrilling of subject matters).

The squad leader of the =][= Alpha Legion Scions.

  
   

Which traitor colour scheme will he have?

  
 

Drummond, head of the household guard for a small Navis Nobilite House.

  
  

I normally stick to GW components however the legs are from Victoria Miniatures, an excellent Australia based company.

  

I sidelined my true-scale Deathwatch project some time ago but here’s the Dark Angel from the squad.

  

Here’s a scale comparison shot of the marine, it’s a lot darker than I intended as the marine is undercoated.

 
Right, well that’s it for now. I hope you’ve enjoyed the post and had a great weekend.

Cheers all, have an ace one.

Ed

Grey Knights True-Scale WIP Update

Evening all,

While painting the model for chapter two of the Inquisition warband, I thought I would take a quick snap of the progress on the Grey Knights. I used to be such a heretic as well… 

  
 
Have an ace eve all.

Kind Regards,

Ed

WIP Inquisition, Grey Knights and Inquisimunda

Evening all,

This is mainly a progress update with pictures, hope you enjoy.

Aco

Are you a heretic? Then prepare yourself for a jolly life of servitude. That's what you get for betraying the Imperium, or just pissing an Inquisitor off.

Are you a heretic? Then prepare yourself for a jolly life of servitude. That’s what you get for betraying the Imperium, or just pissing an Inquisitor off.

Ohhhh this could be a fun conversion, very early stages. Not sure what it'll be yet.

Ohhhh this could be a fun conversion, very early stages. Not sure what it’ll be yet.

Go go WIP Grey Knights.

Go go WIP Grey Knights.

WIP Grey Knights 2

Arghh my arm -activate RAGE stimns-"RARGHHHH!" Nope. Still (h)armless.

Arghh my arm -activate RAGE stimns-“RARGHHHH!” Nope. Still (h)armless.

WIP Eversor 2

A WIP Eversor with an Ad Mech vibe, propbably going to be used as an Arco Flagellant as why take an Eversor when you could have a Culexus.

A WIP Eversor with an Ad Mech vibe, propbably going to be used as an Arco Flagellant as why take an Eversor when you could have a Culexus.

This chirpy WIP Culexus (counts as) has regularly outperformed himself. Also gets mistake for a woman, like a lot.

This chirpy WIP Culexus (counts as) has regularly outperformed himself. Also gets mistaken for a woman, like a lot.

WIP Arco Flagellant. Question is, do I greenstuff over the visor holes and pop on a brass etch =}{= onto the faceplate?

WIP Arco Flagellant. Question is, do I greenstuff over the visor holes and pop on a brass etch =}{= onto the faceplate?

Not decided on a head...

Not decided on a head…

V for victory, may all the enemies of mankind bare witness.

V for victory, may all the enemies of mankind bare witness.

"Oy, oy you. Stay away from me Valk!"

“Oy, oy you. Stay away from me Valk!”

photo 4

photo 4 (4)

photo 3 (4)

Hammerstein and his totally free willed man servant Argyle (Fallout reference intended).

Hammerstein and his stalwart servitor man-servant Argyle.

Inquisitor 2

Inquisitor (try hard) Hammerstein arrayed in full battle plate.

Inquisitor (try hard) Hammerstein arrayed in full battle plate.

Inquisitor Arkhin. Deceased. Perhaps more on those stories later...

Inquisitor Arkhin. Deceased. Perhaps more on those stories later…

That shoulder symbol was super fiddly to sort out. Didn't have the brass etch at that point.

That shoulder symbol was super fiddly to sort out. Didn’t have the brass etch at that point.

Keeping it simple, some components just want to be together.

Keeping it simple, some components just want to be together.

Really liking the Skitarii components. Vanguard heads fit perfectly onto Scion torsos.

Really liking the Skitarii components. Vanguard heads fit perfectly onto Scion torsos.

This chap has been awesome in-game. His highlight was when he made confetti out of a Dark Eldar Archon with a thrown Krak grenade. He 'sploded good.

This chap has been awesome in-game. His highlight was when he made confetti out of a Dark Eldar Archon with a thrown Krak grenade. He ‘sploded good.

DW Apoth 2

DW Apoth 3

What shall I be?

What shall I be?

Who am I?

Who am I?

Where are my arms?

Where are my arms?

It really bothers me that I didn't go the extra inch and convert an Exitus Sniper Rifle...

It really bothers me that I didn’t go the extra inch and convert an Exitus Sniper Rifle…

Ad Mech Sniper 3

It's a lazy man's game

It’s a lazy man’s game

Honestly, just take my hand. No, that's not a flamer, don't be silly...

Honestly, just take my hand. No, that’s not a flamer, don’t be silly…

Ad Mech Derrier

Right, that’ll do for now. Have an ace one all.

Ed